A downloadable Indie game for Android

Casual indie game created with passion by solo developer, that's a third ever finished game,  taking little steps to move forward by learning game development and work with small pieces, until I will (hope one day) embrace myself to do a bigger passion project for PC or maybe some console. Anyhow, so far it's  a casual android game for those who would like to give it a spin - enjoy your journey into abyss!

Also big thanks to Elit3hoboguy Gaming for giving me a feedback on my game on Reddit and also making this video review on youtube. You may as well check his channel as he reviews more great indie games.

NOTE: I have also updated game's UI and did some improvements, so now game is enhanced from what you see on gameplay video, didn't have a chance to update those yet.

Game plot:

Fall to explore the new depths of the abyss. Jump down through floating islands and swiftly plan your next step before one of your energy bars wears off. Experience free fall with a little bit of challenge. Who knows what uncharted depths hold...

StatusReleased
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorAfterglow Games
GenrePlatformer, Action
Tags3D, 3D Platformer, Atmospheric, Casual, Unity

Available on

Development log

Comments

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(+1)

Hey! For your third project, I think you have done very well in finding and managing a good scope. The game looks pretty, and the mechanics are simple yet entertaining.

One downside though, it's not optimized for mid-low range phones. I have tested on a samsung galaxy A20 and can not get over 17fps. In my experience, I've found pixel lights, forward rendering path, and fog to be the biggest culprits for mobile lag. I think you have a fantastic game as is, but you could broaden your market and customer satisfaction by taking a little look at optimization.

Good luck in your projects, and feel free to msg me if you want a quick test on older devices!

(+1)

Thank you! That's true, there is some work needed to be done to increase performance for older hardware, I will try to look into that, great suggestions and bullet points there, appreciated, man